Sep 16, 2006, 04:27 PM // 16:27
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#1
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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R/Rt? Expertise/Spirits
I'm thinking of making a R/Rt spirit spammer with high expertise. Does anyone have a good skill set for this? It's mainly for PvP, GvG. Help appreciated.
btw:comments if this is a good idea, appreciated as well.
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Sep 16, 2006, 04:31 PM // 16:31
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#2
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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R/Rt
Atts will vary depending on which spirits you want to use.
-Oath Shot
-Whirling Defense
-Dust Trap
-Barbed Trap
-Spirit
-Spirit
-Spirit
-Res Sig
Generally not as effective as the Ritual Lord spammer for setting down Rit spirits, since those need a lot of health. It's okay for ranger spirits in an NR/Tranq build.
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Sep 16, 2006, 04:35 PM // 16:35
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#3
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Thanks for the reply. I knew they wouldn't have as much health, but wouldn't the energy cost make up for it? What is a NR/Tranq build?
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Sep 16, 2006, 05:09 PM // 17:09
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#4
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by Seraphim of Chaos
Thanks for the reply. I knew they wouldn't have as much health, but wouldn't the energy cost make up for it? What is a NR/Tranq build?
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You'd have to watch the recharge times, hence oath shot. The problem is that without high spawning power AND high communing, most self-damaging spirits will be insta-dead.
Best to stick with non-damaging spirits then, like recuperation, life, soothing, etc.
NR/Tranq means using Nature's Renewal and Tranquility, two nature rituals that make things really, really annoying for monks and hex spammers.
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Sep 16, 2006, 05:39 PM // 17:39
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#5
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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My objective isn't really about damage. I'm trying to support as well as possible. It can be heal or damage.
Anymore advice or builds?
I'm toying with the idea of also using Ranger spirits...
Last edited by Seraphim of Chaos; Sep 16, 2006 at 09:14 PM // 21:14..
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Sep 17, 2006, 02:54 AM // 02:54
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#6
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by Seraphim of Chaos
I'm toying with the idea of also using Ranger spirits...
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Ranger spirits have to be considered very carefully. With some exceptions like Favorable Winds, it's pretty easy to step on your teammates' toes unless you're SURE they won't be affected or affected much by them. For example, anyone who drops NR in alliance battles deserves to be stabbed in the face.
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Sep 17, 2006, 03:25 AM // 03:25
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#7
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Stay Rit primary and use energizing winds. Drop it far away from the action when you are running to the stand. That way it only affects you.
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